package entity

import (
	"time"
)

// 战报
type IslandReport struct {
	ID        int32
	ServerID  int32
	RoleID    int32  `gorm:"index"` // 被攻击方
	Attacker  int32  // 攻击方
	Photo     int32  // 攻击方
	Name      string `gorm:"size:255"`
	Name2     string `gorm:"size:255"`
	Level     int32  // 海岛等级
	Num       int32  // 物资减少
	Win       bool
	CreatedAt time.Time
}
